![]() Players want fast game play at 60+ fps! -> high movement speed -> oh my god our game takes under 3 minutes to run through -> bigger levels -> WHY IS OUR CATHEDRAL THE SIZE OF 16 NEBRASKAS STACKED ON TOP OF EACH OTHER, NOBODY THINKS THIS IS REALISTIC AND IMMERSION IS BROKEN -> let's just split it up into a lot of different levels -> NOBODY REACHES "FLOOR 100" AND FEELS GOOD ABOUT THEIR TIME SPENT ON THIS GAME, AND THEY'RE SUPER BORED -> alright open world it is -> oh my god we need so many new designs to make all these new levels and areas feel distinct -> a situation where you can't keep a cramped atmosphere with dull colors and expect people to take it seriously, because you now are having them move through different continents.ĭesign in D3 could be bleaker and more atmospheric, and making everything kind of bluish in act 5 didn't really make it feel darker to me so that was kind of a failed attempt at correction with RoS. I think the direction gaming has gone in since 1996 sorta force their hands, in a way. ![]() ![]() Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread ![]()
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